
Spy backstabs are the only exception to this rule. It might not seem like a lot, but it definitely matters especially with janky movement. You might hit someone in your screen, but if you have 75 ping, the opponent has 75ms to escape your melee hit. This is also why sometimes melee hit sound plays but you don't get any damage.
#Tf2 spy auto backstab hack registration#
This is why melee hit registration gets worse as your ping increases. This means that you swing your weapon in your screen, the information gets sent to the server (speed depends on the ping) then the server checks if your melee attacks collide with any hitboxes and then sends you either hit or miss information again. Let's start with how melee works in the game.Įvery melee attack in the game, except spy backstabs, are server side registered. I actually tested this out and yes they are SORT OF glitches but more like an intentional design choice. Backburner and back scatter have a constant 90 degree back detection.ĭisregard spy mains in this thread. First of all before we even dwell into the mechanics, spy backstab angles are 180 degrees for standing targets and 217ish for moving targets. I decided to write a very long and detailed answer to end this question once for all.
#Tf2 spy auto backstab hack how to#
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